#126622: "Framework should allow games to define their own tournament scoring (and more)"
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细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
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• 请说明你当时想做什么,你做了什么,然后发生了什么
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 哪个规则没有被BGA的设计小组写进游戏里?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 你当时是想做哪个游戏行动?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• 你在想做什么的时候,触发了这个游戏选项?
-
• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
-
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
• 您正使用哪一款浏览器呢?
Google Chrome v124
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
See boardgamearena.com/forum/viewtopic.php?t=37045 for details.
I won't go into the details here because of the impossibility to edit for mistakes and the like...
1) It would be nice if the framework allowed game developers to define tournament scoring system(s) specific to each game. Especially for games that do have a IRL tournament scene or for games that simulate sports that have various types of championships....
As an example, a round-robin tournament of football (soccer) could give 3 points per 1 and 1 point per draw
------------------
2) It would be even nicer if game-specific complex tie-breakers could be implemented for tournaments (like using the goal average in a football championship)
---------------
3) Some situations like a "bye" might require a default score to be given for a game that has not been played. It would be nice if game devs could define their own default scores for the game tournaments.
(To go back to the football tournament, giving a "win" is not enough, you might want to also define the number of goals scored for that game. Or maybe not. I'm talking about the freedom for games to define what is best for them)
-----------------------
4) Some games could define multiple scoring systems.
Some systems would only be available in some type of tournaments (like round robin or swiss) and others could be used for all types.
When creating a tournament, the organizer would be able to pick one of the scoring systems available for that game and type of tournament or, of course, use the BGA default one.
• 您正使用哪一款浏览器呢?
Google Chrome v124
案件历史
(or search the forums if the topic got moved or whatever)
Tournaments for specific games could have different game options for different rounds/stages of the tournament.
For instance, for games like Automobiles, Rallyman Dirt, Heat etc... , it would be nice to be able to specify one circuit for the 1st round, 1 for the second etc...
For a game like heat you might even want us the championship mode of heat but with eliminations after each race. This would be a bit complex to implement a be game specific but it would be nice.
It wouldn't be surprising to see that kind of things in IRL tournaments.
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
