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#115996: "Barbarian village points incorrectly allocated. "
notabug: 这不是一个漏洞
1
这个案件是关于哪方面的?
发生什么事? 请从下方选择
规则:有一条游戏规则没写进游戏程序里
细节描述
• 哪个规则没有被BGA的设计小组写进游戏里?
I had 2 armies next to a barbarian village which had only 4 vps left in it (originally 6). My opponent had only 1 army. When the village was attacked I correctly got the remaining 4 vps, but my opponent was given 6vps!• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
Yes. Move number 32 I think. 9am CST on 2/28/24.• 您正使用哪一款浏览器呢?
Google Chrome v121
案件历史
2024年2月28日 16:10 •
robinzig • 这不是一个漏洞:
2024年2月28日 16:26 • Hi,
Looking at the current board situation and the game log, I think I know what happened here. And all the rules of the game were followed as expected.
In placing the ship to surround "your" barbarian village and get the 4VP from it, you simultaneously filled the last unoccupied space around another village (because this one water space was the only unoccupied surrounding space for both). This was a 6VP village, which your opponent had one army for, while you had none. So your opponent correctly got 6VP.
I can only assume you were so fixated on scoring the one village for yourself that you didn't notice the impact on the other one, even after the fact.
Looking at the current board situation and the game log, I think I know what happened here. And all the rules of the game were followed as expected.
In placing the ship to surround "your" barbarian village and get the 4VP from it, you simultaneously filled the last unoccupied space around another village (because this one water space was the only unoccupied surrounding space for both). This was a 6VP village, which your opponent had one army for, while you had none. So your opponent correctly got 6VP.
I can only assume you were so fixated on scoring the one village for yourself that you didn't notice the impact on the other one, even after the fact.
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任何可能重现这项漏洞或了解你的建议之相关资讯,都请在此填写:
- 其他的游戏桌 ID / 移动 ID
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