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狼群:领地之战的案件
#108116: "Flip terrain tiles at end of action instead of before the action is undertaken"
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建议:依我来看,接下来的这些方法十分有助于改善游戏的实现
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I love the implementation, but there's one small change that I feel would make the player experience better. When selecting the terrain tiles for the action destination, don't flip them immediately, but rather highlight them (or slide them up a bit like they do in the tutorial video), and only flip them when the action is complete. This makes it very clear which terrain is "activated". This is especially helpful when the player has to choose a wolf to perform the action (e.g., Move), when their attention shifts from the destination terrain to (typically) some other terrain (where the wolf currently resides). Thank you!• 您正使用哪一款浏览器呢?
Google Chrome v120
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Qwibbian • 此建议尚未被开发者分析过:
2023年12月21日 13:21 • The training tutorial is a good reference for seeing this suggestion in action, as they were very consistent with identifying the target terrain (sliding the tile(s) up a bit) and then only flipping them after the action was complete. It felt very natural, like bracketing the action.
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