#103028: "Hadrian's Wall Screen Sizing Needs Fix, adjusting, scaling for PC and Firefox- Major Problem"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
细节描述
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• 如果有的话,请将你在屏幕上所看到的错误信息粘贴出来.
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• 请说明你当时想做什么,你做了什么,然后发生了什么
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • 您正使用哪一款浏览器呢?
Mozilla v5
-
• 当你被封锁的时候,屏幕上出现了些什么呢?(空白的屏幕?部分游戏平台画面?错误的信息?)
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • 您正使用哪一款浏览器呢?
Mozilla v5
-
• 哪个规则没有被BGA的设计小组写进游戏里?
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• 在游戏回放中,是否有不符合游戏规则的地方?如果有的话,请问是在哪一步呢?
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 你当时是想做哪个游戏行动?
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• 你在想做什么的时候,触发了这个游戏选项?
-
• 当你想这么做时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请问这个问题发生在游戏的哪个阶段(当前的游戏说明是什么)?
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• 当你想进行一个游戏行动时,发生了什么事(错误信息,游戏状态信息,......)?
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请描述一下显示画面上面的问题。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请以英文复制/粘贴显示文字而非你的语言。 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• 这段文本在翻译系统中吗?如果存在,它被翻译是否已超过二十四小时?
• 您正使用哪一款浏览器呢?
Mozilla v5
-
• 请简明而精确地解释您的建议,以便让人明白您想表达的意思。
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • 您正使用哪一款浏览器呢?
Mozilla v5
案件历史
Firefox 1920 x 1080 resolution at 80%, 100% and 150% scales
imgur.com/7Mn5wwr
imgur.com/Rc2wUtG
imgur.com/EPbyRQY
Samsung S10 Phone screen
imgur.com/58LECl2
imgur.com/A62Grvk
Please repost your bug repost in the right place.
增加一些新内容到这篇报告
- 其他的游戏桌 ID / 移动 ID
- 按 F5 是否解决了这个问题?
- 问题是否发生了好几次?还是每次都发生?还是时好时坏?
- 如果你有这个系统漏洞发生时的屏幕截图(画质不要太差),你可以使用Imgur.com来把它上传到网络,然后将链接复制/粘贴到这里来。
